From b4b72320b621eae9268110a5fde76aa01cef6f37 Mon Sep 17 00:00:00 2001 From: Sascha Schulz <sschulz@dh-software.de> Date: Do, 25 Mai 2023 11:11:25 +0200 Subject: [PATCH] add readme in plain txt format --- index.html | 1401 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 1.396 insertions(+), 5 deletions(-) diff --git a/index.html b/index.html index d8c9910..88584f9 100644 --- a/index.html +++ b/index.html @@ -27,19 +27,17 @@ <h3>Grundlagen</h3> <ul> <li>HTML/CSS/JS</li> - <li>JSON</li> <li>HTTP-Protokoll</li> - <li>Debugger</li> + <li>JSON</li> </ul> </section> <section> <h3>Fortgeschrittenes</h3> <ul> - <li>NodeJS</li> + <li>JavaScript</li> <li>Responsive Design</li> - <li>CSS-Animationen</li> + <li>NodeJS</li> <li>WebComponents / lit</li> - <li>Canvas-Element</li> <li>Datenbank</li> </ul> </section> @@ -58,6 +56,8 @@ <section> <h3>Interessante Technologien</h3> <ul> + <li>Canvas-Element</li> + <li>CSS-Animationen</li> <li>WebSockets</li> <li>WebWorker</li> <li>ServiceWorker</li> @@ -267,7 +267,9 @@ #my-id /* ID */ html, body /* Mehrfachselektion */ div > p /* p die direkt unterhalb eines div sind */ + div p /* p die irgendwo unterhalb eines div sind */ a:visited /* besuchte Links */ + div:hover /* divs über die man mit der Maus fährt */ span.important /* span mit der Klasse "important" */ </code> </pre> @@ -324,6 +326,28 @@ display: inline-block; width: 20px; height: 20px; + </code> + </pre> + </section> + <section> + <h3>Spezifität</h3> + <p>Regeln können andere Regeln überschreiben</p> + <pre> + <code class="html" data-trim data-line-numbers> + <script type="text/template"> + <div style="display: inline-block"></div> + </script> + </code> + </pre> + <pre> + <code class="css" data-trim data-line-numbers> + #id:hover { display: none } + + #id { display: block } + + .class.clazz { display: inline } + + div { display: inline-block } </code> </pre> </section> @@ -404,6 +428,1373 @@ </code> </pre> </section> + <section> + <h3>Beispiel Menü</h3> + <iframe data-src="/assets/html/css-menu.html"></iframe> + </section> + <section> + <pre> + <code class="css" data-trim data-line-numbers> + .menu-item { + display: inline-block; + + position: relative; + } + + .menu-item .children { + display: none; + + position: absolute; + } + + .menu-item:hover .children { + display: block; + } + </code> + </pre> + </section> + <section> + <pre> + <code class="html" data-trim data-line-numbers> + <script type="text/template"> + <div class="menu"> + <div class="menu-item">Eins</div> + <div class="menu-item"> + Hover Me! + <div class="children"> + <div>Item 1</div> + <div>Item 2</div> + </div> + </div> + <div class="menu-item">Drei</div> + </div> + </script> + </code> + </pre> + </section> + </section> + <section> + <section> + <h2>JS</h2> + </section> + <section> + <ul> + <li>JavaScript stammt aus dem Jahr 1995 von Netscape</li> + <li>Syntaktisch an Java angelehnt</li> + <li>Ursprünglich nur optionale, verzichtbare Effekte (unobstrusive)</li> + <li>Mittlerweile von ECMA standardisiert</li> + </ul> + </section> + <section> + <table> + <tr><th>Version</th><th>ECMA Standard</th><th>Jahr</th></tr> + <tr><td>ES1</td><td>ECMAScript 1</td><td>1997</td></tr> + <tr><td>ES2</td><td>ECMAScript 2</td><td>1998</td></tr> + <tr><td><strong>ES3</strong></td><td><strong>ECMAScript 3</strong></td><td><strong>1999</strong></td></tr> + <tr><td><strong>ES5</strong></td><td><strong>ECMAScript 5</strong></td><td><strong>2009</strong></td></tr> + <tr><td>ES6</td><td>ECMAScript 2015</td><td>2015</td></tr> + <tr><td></td><td>...</td><td></td></tr> + <tr><td></td><td>ECMAScript 2020</td><td>2020</td></tr> + </table> + </section> + <section> + <p>Code wird zwischen <code>script</code>-Tags geschrieben</p> + <pre> + <code class="html" data-trim data-line-numbers> + <!DOCTYPE html> + <html lang="de"> + <head> + <meta charset="UTF-8"> + </head> + <body> + <script>// code</script> + </body> + </html> + </code> + </pre> + </section> + <section> + <p>DOM-API</p> + <pre> + <code class="js" data-trim data-line-numbers> + // findet das erste Element + const parent = document.querySelector("#id"); + + // findet alle Elemente + const elements = document.querySelectorAll("#id"); + + // Element erstellen + const newElement = document.createElement("div"); + + newElement.addEventListener("click", (event) => { + // Click-Event + }); + + // Element anhängen + parent.appendChild(newElement); + + newElement.remove(); + </code> + </pre> + </section> + </section> + <section> + <section> + <h2>Auslagern in verschiedene Dateien</h2> + </section> + <section> + <pre> + <code class="html" data-trim data-line-numbers> + <!DOCTYPE html> + <html> + <head> + <!-- CSS --> + <link href="styles.css" rel="stylesheet"> + </head> + <body> + <!-- JS --> + <script src="index.js"></script> + </body> + </html> + </code> + </pre> + </section> + <section> + <p>Parsen eines HTML-Dokuments</p> + <pre> + <code class="html" data-trim data-line-numbers="1|2|3|4|5|6|7|8|9|10"> + <script type="text/template"> + <!DOCTYPE html> + <html lang="de"> + <head> + <meta charset="UTF-8"> + <title>Coole Seite 😀</title> + </head> + <body> + <div>Ganz langer Text</div> + </body> + </html> + </script> + </code> + </pre> + </section> + <section> + <p>Verschiedene Varianten, JavaScript erst am Ende auszuführen</p> + <p>Damals mit jQuery:</p> + <pre> + <code class="html" data-trim data-line-numbers> + <!DOCTYPE html> + <html> + <head> + <script> + $(document).ready((event) => { + const element = document.querySelector("#hello"); + }); + </script> + </head> + <body> + <div id="hello">Hello World!</div> + </body> + </html> + </code> + </pre> + </section> + <section> + <p><code>script</code>-Tag am Ende</p> + <pre> + <code class="html" data-trim data-line-numbers> + <!DOCTYPE html> + <html> + <head> + </head> + <body> + <div>Hello World!</div> + ... + <script src="index.js"></script> + </body> + </html> + </code> + </pre> + </section> + <section> + <p>Event-basiert, z.B. per DOMContentLoaded</p> + <pre> + <code class="html" data-trim data-line-numbers> + <!DOCTYPE html> + <html> + <head> + <script> + document.addEventListener("DOMContentLoaded", (event) => { + // wird ausgeführt, sobald das Dokument geparst wurde + const element = document.querySelector("#hello"); + }); + </script> + </head> + <body> + <div id="hello">Hello World!</div> + </body> + </html> + </code> + </pre> + </section> + <section> + <p>Moderne Variante</p> + <pre> + <code class="html" data-trim data-line-numbers> + <script src="index.js" defer></script> + </code> + </pre> + </section> + <section> + <h2><code>document</code>-Operationen</h2> + <pre> + <code class="js" data-trim data-line-numbers> + document.open(); + document.write("<div>Booo!</div>"); + document.close(); + </code> + </pre> + </section> + <section> + <a href="https://developer.mozilla.org/en-US/docs/Web/API/Document/write"> + <img data-src="/assets/images/document.write.jpg"> + </a> + </section> + <section> + <pre> + <code class="html" data-trim data-line-numbers> + <body> + <script>document.write("<p>Dies ist ein Text.</p>")</script> + <button>Dunkle Magie</button> + <script> + const button = document.querySelector("button"); + + button.addEventListener("click", () => { + document.write("Und pfutsch!"); + }); + </script> + </body> + </code> + </pre> + </section> + </section> + <section> + <section> + <h2>HTTP-Protokoll</h2> + </section> + <section> + <img data-src="/assets/images/osi-model.jpg"> + </section> + <section> + <ul> + <li>OSI-Schichten 5, 6 und 7</li> + <li>Anfrage-Antwort-Prinzip</li> + <li>Basiert auf einfachem Text</li> + </ul> + </section> + <section> + <table> + <tr><th>Version</th><th>Jahr</th></tr> + <tr><th>0.9</th><th>1991</th></tr> + <tr><th>1.0</th><th>1996</th></tr> + <tr><th>1.1</th><th>1999</th></tr> + <tr><th>2.0</th><th>2015</th></tr> + <tr><th>3.0</th><th>2022</th></tr> + </table> + </section> + <section> + <p>Request an www.google.de</p> + <pre> + <code class="http" data-trim data-line-numbers> + GET / HTTP/1.1 + Host: www.google.de + User-Agent: curl/7.88.1 + Accept: */* + </code> + </pre> + </section> + <section> + <p>Response von www.google.de</p> + <pre> + <code class="http" data-trim data-line-numbers> + HTTP/1.1 200 OK + Date: Tue, 04 Apr 2023 15:45:26 GMT + Expires: -1 + Cache-Control: private, max-age=0 + Content-Type: text/html; charset=ISO-8859-1 + Content-Security-Policy-Report-Only: [...] + Server: gws + X-XSS-Protection: 0 + X-Frame-Options: SAMEORIGIN + Set-Cookie: [...] + Accept-Ranges: none + Vary: Accept-Encoding + Transfer-Encoding: chunked + + <!doctype html><html>...</html> + </code> + </pre> + </section> + <section> + <p>Einfach mal testen:</p> + <pre> + <code class="bash" data-trim data-line-numbers> + curl -v --http1.0 http://www.google.de + curl -v --http1.1 http://www.google.de + curl -v --http2 http://www.google.de + curl -v --http2-prior-knowledge http://www.google.de + curl -v --http3 http://www.google.de + </code> + </pre> + </section> + <section> + <p>Verschiedene "Verben" bzw. "Methoden"</p> + <ul> + <li>GET</li> + <li>POST</li> + <li>PUT</li> + <li>PATCH</li> + <li>DELETE</li> + <li>...</li> + </ul> + </section> + <section> + <p>Beispiel:</p> + <pre> + <code class="bash" data-trim data-line-numbers> + git clone https://git.furnco.de/r/public/web-development/examples.git + cd examples/templates/005-http-rest + node index.js + </code> + </pre> + </section> + <section> + <pre> + <code class="text" data-trim data-line-numbers> + curl -X GET -is http://localhost:3000/todo + curl -X POST -H "Content-Type: application/json" -d '{"name": "Einkaufen"}' -is http://localhost:3000/todo + curl -X POST -H "Content-Type: application/json" -d '{"name": "Putzen"}' -is http://localhost:3000/todo + curl -X PUT -H "Content-Type: application/json" -d '{"name": "Schlafen"}' -is http://localhost:3000/todo/1 + curl -X DELETE -is http://localhost:3000/todo/0 + </code> + </pre> + </section> + <section> + <pre> + <code class="text" data-trim data-line-numbers> + HTTP/1.1 200 OK + X-Powered-By: Express + Content-Type: application/json; charset=utf-8 + Content-Length: 13 + ETag: W/"d-KMmUcQ1kigqtwzZnU+jVDkYP3Co" + Date: Wed, 05 Apr 2023 12:05:05 GMT + Connection: keep-alive + Keep-Alive: timeout=5 + + ["Einkaufen"] + </code> + </pre> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers=""> + app.get("/todo", (req, res) => { + return res.json(todos); + }); + + // [...] + + app.post("/todo", (req, res) => { + // [...] + return res.json(todos); + // [...] + }); + </code> + </pre> + </section> + <section> + <p><code>GET</code> und <code>POST</code> auf klassischen Webseiten</p> + <pre> + <code class="html" data-trim data-line-numbers> + <form method="post" action="/todo"> + <input name="todo"><button>add</button> + </form> + </code> + </pre> + <p>Beispiel:</p> + <pre> + <code class="bash" data-trim data-line-numbers> + cd examples/templates/006-http-web + node index.js + </code> + </pre> + </section> + </section> + <section> + <section> + <h3>JSON</h3> + </section> + <section> + <ul> + <li><em class="h">J</em>ava<em class="h">S</em>cript <em class="h">O</em>bject <em class="h">N</em>otation</li> + <li>Basiert auf reinem Text</li> + <li>Format zur strukturierten Speicherung von Daten</li> + <li>Attribute müssen immer in doppelte Anführungsstriche (<code>"</code>) gesetzt werden</li> + </ul> + </section> + <section> + <p>Definition eines einfachen Objekts in JS</p> + <pre> + <code class="js" data-trim data-line-numbers> + const o = { + x: 1, + y: 2 + }; + </code> + </pre> + </section> + <section> + <p>Entsprechung in JSON</p> + <pre> + <code class="js" data-trim data-line-numbers> + { + "x": 1, + "y": 2 + } + </code> + </pre> + </section> + <section> + <p>Mögliche Typen</p> + <p> + <ul> + <li>Number (bzw. Integer / Float)</li> + <li>Boolean</li> + <li>String</li> + <li>Array</li> + <li>Object</li> + </ul> + </p> + </section> + <section> + <p>Der äußere Container kann ein Array oder ein Object sein</p> + <pre> + <code class="js" data-trim data-line-numbers> + { + "key": "value", + } + </code> + </pre> + <pre> + <code class="js" data-trim data-line-numbers> + [ + "foo", + "bar" + ] + </code> + </pre> + </section> + </section> + <section> + <section> + <h2>JavaScript</h2> + </section> + <section> + <style> + table.my-table td:not(:first-child) { + text-align: center; + } + + table.my-table td:not(:last-child), table.my-table th:not(:last-child) { + border-right: 1px solid white; + } + + table.my-table td { + vertical-align: middle; + } + </style> + <table class="my-table"> + <tr> + <th></th> + <th>c / c++</th> + <th>Java</th> + <th>C#</th> + <th>JS</th> + </tr> + <tr> + <td>Formale Spezifikation</td> + <td colspan="4" class="fragment">ja</td> + </tr> + <tr> + <td>Übersetzung</td> + <td class="fragment">Nativ kompiliert</td> + <td class="fragment" colspan="2">Bytecode</td> + <td class="fragment">Interpretiert / kompiliert (JIT)</td> + </tr> + <tr> + <td>Typisierung</td> + <td colspan="3" class="fragment">statisch</td> + <td class="fragment">dynamisch</td> + </tr> + <tr> + <td>Speicher-Management</td> + <td class="fragment">Manuell</td> + <td class="fragment" colspan="3">Garbage Collector</td> + </tr> + </table> + </section> + <section> + <h3>Begrifflichkeiten</h3> + <pre> + <code class="js" data-trim data-line-numbers> + function add(x, y) { + return x + y; + } + + const a = 5; + const b = add(a, 6); + const c = []; + </code> + </pre> + <div><span class="fragment">Operator, </span><span class="fragment">Aufruf (Call), </span><span class="fragment">Ausdruck (Expression), </span><span class="fragment">Parameter, </span><span class="fragment">Argument, </span><span class="fragment">Literal, </span></div><div><span class="fragment">Zuweisung (Assignment), </span><span class="fragment">Linke Hand (Left hand), Rechte Hand (Right hand)</span></div> + </section> + <section> + <h3>Vorbereiten der Beispiele (bei Bedarf)</h3> + <pre> + <code class="bash" data-trim data-line-numbers> + # im Ordner 'examples/' + . hooks/post-checkout + </code> + </pre> + </section> + <section> + <h3>Ausführung</h3> + <pre> + <code class="bash" data-trim data-line-numbers> + # node [Script-Datei], z.B. + node index.js + </code> + </pre> + </section> + <section> + <h3>Ausgaben</h3> + <pre> + <code class="js" data-trim data-line-numbers> + console.log("Hello World!"); + </code> + </pre> + </section> + + <section> + <h3>Variablen</h3> + <pre> + <code class="js" data-trim data-line-numbers> + // < es6 + var x = 1; + + // >= es6 + let y = 2; + const z = 3; + </code> + </pre> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + var yes = false; + + if (yes) { + var a = 1; + } + + console.log(a); + </code> + </pre> + <pre class="fragment"> + <code class="bash" data-trim data-line-numbers> + undefined + </code> + </pre> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + var yes = false; + + if (yes) { + let a = 1; + } + + console.log(a); + </code> + </pre> + <pre class="fragment"> + <code class="bash" data-trim data-line-numbers> + ReferenceError: a is not defined + </code> + </pre> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + function foo() { + var yes = false; + + if (yes) { + var a = 1; + } + } + + foo(); + + console.log(a); + </code> + </pre> + <pre class="fragment"> + <code class="bash" data-trim data-line-numbers> + ReferenceError: a is not defined + </code> + </pre> + </section> + <section> + <h3><code>var</code></h3> + <ul> + <li>hat <code>function</code>-Scope</li> + <li>wird durch <span class="italic">hoisting</span> ("hochziehen") aus dem Block heraus an den Start der Funktion gezogen</li> + </ul> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + var yes = false; + var a; + + if (yes) { + a = 1; + } + + console.log(a); + </code> + </pre> + </section> + <section> + <h3><code>let</code>, <code>const</code></h3> + <ul> + <li>haben intuitiven Block-Scope (wie viele andere Programmiersprachen auch)</li> + <li>daher nur an Ort und Stelle gültig in der angegebenen Reihenfolge</li> + </ul> + </section> + <section> + <h3>Datentypen</h3> + <pre> + <code class="js" data-trim data-line-numbers> + let x = 5; // Number (Integer) + let f = 1.25; // Number (Float) + let b = true; // Boolean + let s = "hallo"; // String + let a = []; // Array + let o = {}; // Objekt + let nan = NaN; // Not a Number + let n = null; // Null + let u = undefined; // Undefiniert + </code> + </pre> + </section> + <section> + <h3>Alternation</h3> + <pre> + <code class="js" data-trim data-line-numbers> + if (x == 1) { + // Code + } + else if (x == 2) { + // alternativer Code + } + else { + // Fallback + } + </code> + </pre> + </section> + <section> + <h3>Schleifen</h3> + <pre> + <code class="js" data-trim data-line-numbers> + for (let i = 0; i < 5; i++) { + // Code + } + </code> + </pre> + <pre> + <code class="js" data-trim data-line-numbers> + const a = [1, 2, 3]; + + for (const element of a) { + // Code + } + </code> + </pre> + <pre> + <code class="js" data-trim data-line-numbers> + while (i == 1) { + // Code + } + </code> + </pre> + <pre> + <code class="js" data-trim data-line-numbers> + do { + // Code + } while (i == 1) + </code> + </pre> + </section> + <section> + <h3>Arrays</h3> + <pre> + <code class="js" data-trim data-line-numbers> + let a = [1, 2, 3]; + + a.push(4); + a.push(5); + + a.pop(); + + console.log(a); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + [1, 2, 3, 4] + </code> + </pre> + </section> + <section> + <h3>Objekte</h3> + <pre> + <code class="js" data-trim data-line-numbers> + let o = {x: 1, y: 2}; + + console.log(o.z); + + console.log(o); + + o.z = 3; + + console.log(o); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + undefined + { x: 1, y: 2 } + { x: 1, y: 2, z: 3 } + </code> + </pre> + </section> + <section> + <div>Objekte funktionieren intern wie Hash-Maps</div> + <pre> + <code class="js" data-trim data-line-numbers> + let o = {}; + + o.a = 1; + o["a"] = 1; // alternativ + + o["$ !"] = 2; // so sind auch komplexe Schlüssel möglich + + // o."$ !" = 2; => Syntaxfehler + // o.$ ! = 2; => Syntaxfehler + + o[true] = 3; + + console.log(Object.keys(o)); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + [ 'a', '$ !', 'true' ] + </code> + </pre> + </section> + <section> + <h3>Funktionen</h3> + <pre> + <code class="js" data-trim data-line-numbers> + function foo() { + console.log("foo"); + } + + function bar(a) { + return a; + } + + foo(); + + const a = bar(1); + + console.log(a); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + foo + 1 + </code> + </pre> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + let sum = function(a, b) { + return a + b; + } + + let subtract = function() { + console.log(arguments); + + return arguments[0] - arguments[1]; + } + + console.log(sum(1, 2)); + console.log(subtract(1, 2)); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + 3 + [Arguments] { '0': 1, '1': 2 } + -1 + </code> + </pre> + </section> + <section> + <h3>Funktionen als Konstruktor</h3> + <pre> + <code class="js" data-trim data-line-numbers> + function Rectangle(a, b) { + this.a = a; + this.b = b; + } + + const r = new Rectangle(2, 3); + + console.log(r.a); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + 2 + </code> + </pre> + </section> + <section> + <h3>Objektorientierung</h3> + <pre> + <code class="js" data-trim data-line-numbers> + function Rectangle(a, b) { + this.a = a; + this.b = b; + } + + // jede Funktion besitzt einen Prototypen + Rectangle.prototype.getArea = function() { + return this.a * this.b; + } + + const r1 = new Rectangle(2, 3); + const r2 = new Rectangle(4, 5); + + console.log(r1.getArea()); + console.log(r2.getArea()); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + 6 + 20 + </code> + </pre> + </section> + <section> + <img data-src="/assets/images/constructor-and-its-prototype.svg"> + </section> + <section> + <div>Dynamische Änderung des Prototypen</div> + <pre> + <code class="js" data-trim data-line-numbers> + function Rectangle(a, b) { + this.a = a; + this.b = b; + } + + const r = new Rectangle(2, 3); + + console.log(r.getArea); + + Rectangle.prototype.getArea = function() { + return this.a * this.b; + } + + console.log(r.getArea); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + undefined + [Function (anonymous)] + </code> + </pre> + </section> + <section> + <h3>Aufgabe</h3> + Bringe dem Array eine Methode bei, welche die Summe aller enthaltenen Zahlen zurückgibt + <pre> + <code class="js" data-trim data-line-numbers> + const a = [1, 2, 3]; + + console.log(a.sum()); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + 6 + </code> + </pre> + </section> + <section> + <h3>Lösung</h3> + <pre> + <code class="js" data-trim data-line-numbers> + Array.prototype.sum = function() { + let sum = 0; + + for (let number of this) { + sum += number; + } + + return sum; + } + </code> + </pre> + </section> + <section> + <h3>Vererbung</h3> + <pre> + <code class="js" data-trim data-line-numbers="1-13|15-18|20-29"> + // Oberklasse + function Shape() { + } + + Shape.prototype.getType = function() { + return "Shape"; + } + + // Unterklasse + function Rectangle(a, b) { + this.a = a; + this.b = b; + } + + // Prototype der Oberklasse in die Unterklasse kopieren + Rectangle.prototype = Object.create(Shape.prototype); + // Konstruktor der Oberklasse am Prototypen durch den eigenen ersetzen + Rectangle.prototype.constructor = Rectangle; + + const r = new Rectangle(2, 3); + + console.log(r.getType()); + + // .getType() selber implementieren + Rectangle.prototype.getType = function() { + return "Rectangle"; + } + + console.log(r.getType()); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + Shape + Rectangle + </code> + </pre> + </section> + <section> + <img data-src="/assets/images/inheritance-es5.svg"> + </section> + <section> + <div> + <img width="800" height="500" data-src="/assets/images/mdn-prototype.jpg"> + </div> + <p> + <a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/push" style="font-size: 16px">https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/push</a> + </p> + </section> + <section> + <h3>Objektorientierung in es6</h3> + <pre> + <code class="js" data-trim data-line-numbers> + class Rectangle { + constructor(a, b) { + this.a = a; + this.b = b; + } + + getArea() { + return this.a * this.b; + } + } + + const r = new Rectangle(2, 3); + + console.log(r.getArea()); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + 6 + </code> + </pre> + </section> + <section> + <h3>Vererbung in es6</h3> + <pre> + <code class="js" data-trim data-line-numbers="1-6|8-16|18-27"> + // Oberklasse + class Shape { + getType() { + return "Shape"; + } + } + + // Unterklasse erbt von Oberklasse + class Rectangle extends Shape { + constructor(a, b) { + super(); + + this.a = a; + this.b = b; + } + } + + const r = new Rectangle(2, 3); + + console.log(r.getType()); + + // Implementierung per Prototype weiterhin möglich, falls man so will + Rectangle.prototype.getType = function() { + return "Rectangle"; + } + + console.log(r.getType()); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + Shape + Rectangle + </code> + </pre> + </section> + <section> + <h3>Asynchronität</h3> + <p>Asynchron: Es wird nicht auf die Beendigung des Befehls gewartet, sondern mit dem Programm fortgefahren. Die Vollendung des asynchronen Befehls tritt <i style="font-style: italic">irgendwann</i> in der Zukunft ein.</p> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + setTimeout(callback, time); // Ausführung nach [time] Millisekunden + setInterval(callback, interval); // Ausführung alle [interval] Millisekunden + </code> + </pre> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + setTimeout(function() { + // Code, der nach 2 Sekunden ausgeführt wird + console.log("zweiter"); + }, 2000); + + console.log("erster"); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + erster + zweiter + </code> + </pre> + </section> + <section> + <p>Aufgabe: Schreibe ein Programm, das zwei weitere beliebige Texte mit jeweils 2 Sekunden Verzögerung von einander ausgibt, d.h.</p> + <p>"erster" -> 2s -> "zweiter" -> 2s -> "Text A" -> 2s -> "Text B"</p> + <pre> + <code class="js" data-trim data-line-numbers> + setTimeout(function() { + console.log("zweiter"); + + // weiterer Code + }, 2000); + + console.log("erster"); + </code> + </pre> + </section> + <section> + Lösung: Callback-Hell oder Pyramide des Todes + <pre> + <code class="js" data-trim data-line-numbers> + setTimeout(function() { + console.log("zweiter"); + + setTimeout(function() { + console.log("Text A"); + + setTimeout(function() { + console.log("Text B"); + + + }, 2000); + }, 2000); + }, 2000); + + console.log("erster"); + </code> + </pre> + </section> + <section> + Hilfsmittel: Promises + <pre> + <code class="js" data-trim data-line-numbers> + new Promise(function (resolve, reject) { + // ich bin fertig + resolve(); + + // es ist ein Fehler aufgetreten + reject(); + }); + </code> + </pre> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + const p = new Promise(function (resolve, reject) {...}); + const p2 = new Promise(function (resolve, reject) {...}); + const p3 = new Promise(function (resolve, reject) {...}); + const p4 = new Promise(function (resolve, reject) {...}); + + p + .then(function() { return p2; }) + .then(function() { return p3; }) + .then(function() { return p4; }); + </code> + </pre> + </section> + <section> + <pre> + <code class="js" data-trim data-line-numbers> + console.log("erster"); + + delay(2000) + .then(function () { + console.log("zweiter"); + + return delay(2000); + }) + .then(function() { + console.log("Text A"); + + return delay(2000); + }) + .then(function() { + console.log("Text B"); + }) + </code> + </pre> + </section> + <section> + Aufgabe: Implementiere die Funktion "delay" + <pre> + <code class="js" data-trim data-line-numbers> + const delay = function() { + // implementieren + } + + console.log("erster"); + + delay(2000) + .then(function () { + console.log("zweiter"); + + return delay(2000); + }) + .then(function() { + console.log("Text A"); + + return delay(2000); + }) + .then(function() { + console.log("Text B"); + }) + </code> + </pre> + </section> + <section> + Lösung: + <pre> + <code class="js" data-trim data-line-numbers> + const delay = function(ms) { + return new Promise(function(resolve, reject) { + setTimeout(function() { + resolve(); + }, ms); + }); + } + + console.log("erster"); + + delay(2000) + .then(function () { + console.log("zweiter"); + + return delay(2000); + }) + .then(function() { + console.log("Text A"); + + return delay(2000); + }) + .then(function() { + console.log("Text B"); + }) + </code> + </pre> + </section> + <section> + Rückgabewerte mit Promises + <pre> + <code class="js" data-trim data-line-numbers> + const p = new Promise(function(resolve, reject) { + resolve("ok"); + }); + + p.then(function(value) { + console.log(value); + }); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + ok + </code> + </pre> + </section> + <section> + Fehlerbehandlung mit Promises + <pre> + <code class="js" data-trim data-line-numbers> + const p = new Promise(function(resolve, reject) { + reject(new Error("Fehler")); + }); + + p + .then(function() { + console.log("Ich werde nicht aufgerufen") + }) + .catch(function(e) { + console.log(e.message); + }); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + Fehler + </code> + </pre> + </section> + <section> + Datei lesen mit NodeJS + <pre> + <code class="js" data-trim data-line-numbers> + const fs = require("fs"); + + fs.readFile("./hello.txt", {encoding: "utf8"}, function(data) { + console.log(data); + }); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + Hello World! + + </code> + </pre> + </section> + <section> + Aufgabe: "Promisifiziere" analog zu "delay" in der letzten Aufgabe den Aufruf von fs.readFile() + <pre> + <code class="js" data-trim data-line-numbers> + const fs = require("fs"); + + function readFile() { + // implementieren + } + + readFile.then(function(content) { + console.log(content); + }); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + Hello World! + </code> + </pre> + </section> + <section> + Aufgabe: Nutze die vorherige Lösung nun für eine Promise-Kette, sodass die Inhalte der zwei Dateien "hello.txt" und "hallo.txt" nacheinander ausgegeben werden: + <pre> + <code class="bash" data-trim data-line-numbers> + Hello World! + + Hallo Welt! + + </code> + </pre> + </section> + <section> + <h3>Async - Await</h3> + <ul> + <li>Syntaktischer Zucker für Promises</li> + <li>Nutzung von <code>await</code> nur im Kontext einer <code>async</code>-Funktion möglich</li> + </ul> + <pre> + <code class="js" data-trim data-line-numbers> + async function wrapper() { + const p = new Promise(function(resolve, reject) { + resolve("Hello from Promise!"); + }); + + const result = await p; + + console.log(result); + } + + wrapper(); + </code> + </pre> + <pre> + <code class="bash" data-trim data-line-numbers> + Hello from Promise! + </code> + </pre> + </section> + <section> + Aufgabe: Schreibe die Lösung der vorherigen Aufgabe nach Async - Await um + </section> </section> </div> </div> -- Gitblit v1.9.3